![]() TimeSplitters: A second player can tag along to help with the missions.The original also inverted this trope with a "counter-operative" mode, where the second player would be one of the level's mooks. The original created a blonde as the second player's default skin (though in-story characters could be unlocked), while in the prequel any second player usually took control of a character who was already in the story (e.g., the third mission is an Escort Mission of Joanna helping her dad escape Hong Kong - the second player would be her dad). ![]() Four players vs endless horde of undead in a weird hybrid of an FPS and maybe Tower Defence. Modern Warfare 2/3's Campain missions are cut and made into "Spec Ops" Missions.The Xbox port of Return to Castle Wolfenstein.Most Halo games, namely: Halo: Combat Evolved, Halo 2, Halo 3: ODST, Halo: Reach, Halo 4.E.Y.E: Divine Cybermancy prominently features coop multiplayer which, amusingly, has no player cap.Heretic and Hexen naturally follow along, using the same engines. The Doom and Quake series, excluding the last (Single-player focused) games.Fighting Force 2 Players can fight along side each other split screen to defeat Zeng and his men!.X-Men: Up to 6 players simultaneously, depending on the version.Undercover Cops: Arcade version allowed 3 players the SNES version was single-player only.Teenage Mutant Ninja Turtles: The Arcade Game.Dungeons & Dragons: Chronicles of Mystara.Golden Axe: The 2-player co-op of the Sega Genesis version was removed from the otherwise enhanced Sega CD version.Final Fight (with the notable exception of the SNES version).The arcade version of Double Dragon 3 allowed up to three players. The NES and Game Boy versions of the first game couldn't handle two-player co-op, so it tacked on a one-on-one versus mode instead. ![]() The Battletoads Arcade Game was designed primarily for three-player co-op. Battlemaniacs and Battletoads and Double Dragon offered players the option of not being able to hurt each other the original game did not.
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